top of page

01 SKILL SET

CLASS: MAGE  ROLE: FORGER OF WORLDS

PROGRAMMING LANGUAGES

#C

++C

JAVA

SWIFT

SQL

​

GAME ENGINES

UNITY

UNREAL ENGINE

​

PLATFORMS

WINDOWS

ANDROID

 iOS

WINDOWS PHONE 

HTC Vive

​

 

ENVIRONMENTS

MICROSOFT WINDOWS

MacOS

CREATION ENGINES

ANDROID STUDIO

XCODE

MAYA

MAGICA VOXEL

GIMP

SONY VEGAS

HITFILM

WIX

​

LANGUAGES

ENGLISH

FRENCH

TAMIL

HINDI

I'M
ASHWIN K.

GAME DEVELOPER.
GAME DESIGNER.
LORE
​

Navigating the rooftops of Venice with unparalleled agility to air assassinate a key target with finesse to save an entire city from bondage.

Slashing through the wings of a rabid griffin and setting it on fire with Igni to save a damsel in distress.

Mowing down wave after wave of soldiers on D-Day as the last man standing.

These and more are the best memories of my childhood.

I realized that each game was a portal into a new world and a new life, and in that moment I knew exactly what I wanted to do for the rest of my life.

To satisfy the edges of my imagination by conjuring entire worlds from scratch and breathing life into it.

To experience the satisfaction of sharing my creations with people all over the world and communicate with my near infinite audience through my stories.

To play God.

This is my Life's calling.

PROFESSIONAL 

02 Experience

QUESTS LOG

MORE ADVENTURES

COMING SOON

2019

[COMPLETED QUEST]

ASSOCIATE GAME DESIGNER
AT ZYNGA
  • Designing new Concepts,Features and Mechanics that layer onto the Core of Farmville 2.

  • Iterating on existing Features based on Feedback and Metrics to improve Player Experience.

  • Designing and Balancing the various existing and new Game Economies within FarmVille 2.

  • Designing Specs, User Flows and Documenting various Features.

  • Creating Content for FarmVille 2.

  • Tuning and Balancing various Game Systems within FarmVille 2.

  • Designed and Balanced various Features and Seasonal Events in FarmVille 2.

2017

[COMPLETED QUEST]

GLOBAL GAME JAM 2017

Created a complete game on a given theme within 48 hours.
Job functions and responsibilities:

  • Project Lead.

  • Game Programmer.

  • Game Asset Designer.

  • Level Designer.

2016 - 2019

[COMPLETED QUEST]

BCA GAME AND APP DEVELOPMENT

STUDENT at SeamEdu CMR University
Studied the tools required and processes necessary to master the art of Game and App Development

2021

[COMPLETED QUEST]

GAME DESIGNER
AT ZYNGA

​

  • Worked on FarmVille 2 as a Game Designer .

  • Designed and Tuned various features that evolve the base game as well as the Co-op systems permanently.

  • Mentored and reviewed other Game Designers and their works.

  • Designing new Concepts, Features and Mechanics that layer onto the Core of Farmville 2.

  • Iterating on existing Features based on Feedback and Metrics to improve Player Experience.

  • Designing and Balancing the various existing and new Game Economies within FarmVille 2.

  • Designing Specs, User Flows and Documenting various Features.

  • Creating Content for FarmVille 2.

  • Tuning and Balancing various Game Systems within FarmVille 2.

  • Designing and Balancing various Features and Seasonal Events in FarmVille 2.

2019

[COMPLETED QUEST]

GAME DESIGN INTERN
AT ZYNGA
  • Worked on FarmVille 2 as a Game Design Intern.

  • Designed Specs, User Flows and Documented various Features

  • Created Content for FarmVille 2.

  • Tuned and Balanced various Game Systems within FarmVille 2.

  • Designing and Balancing various Features and Seasonal Events in FarmVille 2.

2016

[COMPLETED QUEST]

GLOBAL GAME JAM 2016

Created a complete game on a given theme within 48 hours.
Job functions and responsibilities:

  • Project Lead.

  • Game Programmer.

  • Level Designer.

2022

[ONGOING QUEST]

GAME DESIGNER
AT ZEPTOLAB
  • Worked on CATS as the Lead Game Designer

  • Lead Game Design in a LiveOps game by collaborating with heads of other departments to define new ventures, mechanics, features and rectify pain points in the game's systems.

  • Designed and Tuned a new core game mode that introduced new co-op mechanics, economy and progression vectors. Resulting in a huge increase in player engagement, baseline metrics/revenue and established new points of income and scalability.

  • Revamped an untouched core game mode and Designed a new feature on top of that resulting in improved player engagement and new revenue streams.

  • Overhauled and retuned the Balancing of the base game based on player feedback and metrics, that greatly improved player engagement, game health and baseline revenue.

  • Worked with multiple departments including Product Management, Production, Art, Programming, QA & Marketing to lead the development of my features.

  • Designed Specs, User flows, and Documentation for various Features

START GAME

EXPERIENCEO
CATS_banner.jpg

03 PORTFOLIO

11-3.png
ZeptoLab.png
M1.png

MEGABUILD NEW GAME MODE

Designed a new Game mode on top of the base game, containing groundbreaking Vehicle customization options and deep co-op collaboration mechanics.

328102508_3454687954853413_7999328673040475562_n.png

MODIFIER CARDS CITY KINGS UPDATE

Implemented a new game feature within an established game mode to enhance player engagement and strategically balanced the in-game economy.

319742013_465514815765877_6890392939922492104_n.jpg

ULTIMATE LEAGUE REBALANCE

Overhauled the tuning of a core game mode to significantly enhance player engagement and drive revenue growth.

PORTFOLIO
FV2 BG1.png

03 PORTFOLIO

Zynga Logo.png
FV2 Title.png
10351.jpg

CORE LOOP EVOLUTION

Revitalize and increase player’s engagement with the core mechanics of a 7 year old game while raising the baseline revenue metrics, by meaningfully evolving the game’s [FarmVille 2] Core Loops.

6a0240a4c666ef200b0263e94f7593200b-500wi.png

Co-op Revival

Revive and Renew the long sidelined Co-op feature of the game and increase player engagement and activity within the feature.

FV2 BG1.png
Zynga Logo.png
FV2 Title.png
10351.jpg

CORE LOOP EVOLUTION

Revitalize and increase player’s engagement with the core mechanics of a 7 year old game while raising the baseline revenue metrics, by meaningfully evolving the game’s [FarmVille 2] Core Loops.

6a0240a4c666ef200b0263e94f7593200b-500wi.png

Co-op Revival

Revive and Renew the long sidelined Co-op feature of the game and increase player engagement and activity within the feature.

Gaming Keyboard

MY GAME PROJECTS

ShadowDancerThumbnail.png
image1.png
ZenPoster.jpg
CONTACT
CONTACT

​

ASHWIN K VELAYUTHAM

​

Tel: +91 9566054661

​

E-MAIL: ashwinkv.official@gmail.com

​

bottom of page